2 Years Regular Classroom Programs
- Dual domain program
- Trains students end-to-end in all aspects of Animation & Visual Effects
- Thorough grounding in 2d & 3d Animation, Digital Filmmaking, VFX, Dynamics & Simulation
JOB PROFILES AVAILABLE AFTER THE PROGRAM
- Graphic Designer
- Story Board Artist
- Pre-production Artist
- 3d Modeler
- Lighting-Texturing Artist
- 3d Animator
- Motion Graphics Designer
- CG Compositor
CURRICULUM
Term 1
- Magic with Images
- Concepts of Design and Composition
- Light, Colour and Perspective
- Concepts of Cinematography & Photography
- Application of 2D Animation Principles
- Anatomy - Clay Modeling and Animation
- Character Sketching
- Digital Sound Track
- Editing Digital Video
- Storytelling and Script Writing
- Storyboarding and Animatics
- Pre-production Design Portfolio
Term 2
- Introduction of Metaverse
- 3D Basics - Modeling to Animation
- Modeling 3D Objects with Maya
- Character Sculpting with ZBrush
- Texturing 3D Objects with Maya
- Lighting and Rendering 3D Objects with Maya
- Rigging 3D Objects with Maya
- Character Animation with Maya
- Paint FX and Dynamics using Maya
- VFX in Maya - XGen and Fluid Simulation
- Photogrammetry and 3D Printing
- Creating Motion Graphics
- 3D Animation Portfolio
Term 3
- VFX Storytelling and 3D Pre-visualization
- Introduction to Nuke
- Rotoscopy using Silhouette
- Wire Removal
- Colour Correction
- Green/Blue Screen
- Matchmoving and Camera Tracking
- Matte Painting
- Digital Portfolio Development with Nuke Specialisation